//
//  GameLayer.h
//  lust
//
//  Created by fan on 13-3-28.
//
//

#import "CCLayer.h"
#import "cocos2d.h"
@interface GameLayer : CCLayer
{
    ccTime time;
    CCSprite* flight;
}
+(CCScene*)scene;
-(void)step:(ccTime)dt;
@end
